Dialogue in the Dark – an exhibition and workshop to explore the unseen The concept of Dialogue in the Dark is simple: visitors are lead by blind guides in groups through specially constructed dark rooms in which scent, sound, wind, temperature and texture convey the characteristics of daily environments – for example a park, a city, a boat cruise or a bar. The daily routines become a new experience. A reversal of roles is created: people who can see are taken out of their familiar environment. Blind people provide them with security and a sense of orientation by transmitting to them a world without pictures. The tour itself lasts for about one hour but the effects can last a lifetime.

International Museum & Exhibitions
– The Fundació Joan Miró, Centre d’Estudis d’Art Contemporani (Joan Miró Foundation) is a museum of modern art honoring Joan Miró located on the hill called Montjuïc in Barcelona, Catalonia.
The idea for the foundation was made in 1968 by Joan Miró. Miró formed the foundation with his friend Joan Prats.Miró wanted to create a new building that would encourage particularly younger artists to experiment with contemporary art. The building was designed by Josep Lluís Sert to ensure that this work could also be made available to the public and exhibited. He designed the building with courtyards and terraces and to create a natural path for visitors to move through the building. http://www.youtube.com/watch?v=Vaayenk9meY
– Melbourne Museum is in the Carlton Gardens in Melbourne, Australia, adjacent to the Royal Exhibition Building.(add interactive around the museum)
– MOCA[Museum of contemporary art]
http://www.mocabangkok.com/museum_tour.php
You might wanna take a look!!
– Bernstien Zimmer: known as “amber room” it was destroyed in the past and then restored by using computing to design details of this room.
Interactive Technology in Museum & Exhibitions: This is an example of interactive technology. As we can see that those innovation don’t always have to be computers.
– Interactive Navigation


– Digital Display
-Audio message display: Made for blind people to be able to understand contents.(Example of red building elevators)
– Model: Projection on the floor or some kind of plane material
Interesting technology
– Augmented reality (AR) is a live, copy, view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input such as sound, video, graphics or GPS data.
– Virtual reality (VR) or also called Immersive Multimedia is a computer-simulated environment that can simulate physical presence in places in the real world or imagined worlds.
– Green computing, green IT or ICT Sustainability, is the study and practice of environmentally sustainable computing or IT. San Murugesan notes that this can include “designing, manufacturing, using, and disposing of computers, servers, and associated subsystems—such as monitors, printers, storage devices, and networking and communications systems — efficiently and effectively with minimal or no impact on the environment. *เอาของเก่ามาใส่เทคโนโลยีใหม่เข้าไป ทำให้มันเป็นretro
– Physical computing, in the broadest sense, means building interactive physical systems by the use of software and hardware that can sense and respond to the analog world.
– Location-based services (LBS) are a general class of computer program-level services used to include specific controls for location and time data as control features in computer programs. As such LBS is an information service and has a number of uses in social networking today as an entertainment service, which is accessible with mobile devices through the mobile network and which uses information on the geographical position of the mobile device.
Good design is to:
– Thinking about product design or formal design to make it integrated with the interactive you made.
– Font เป็นหนึ่งในตัวการสำคัญเพื่อให้คนสนใจอ่าน
– Use real object to make it noticeable.
– Think about brightness and location
Vocab: Curator = ภัณฑารักษ์(ผู้ดูแลพิพิธภัณฑ์)
Compare between exhibition design and search engine
Example of Google(info seek) same as exhibition design

**The more you simplify the more user that would like to access(make it simple)
Key word: สื่อสาร(communication), กระตุ้น(motivate), แบ่งปัน(sharing)
How?: make it simple(easy to play around), fun, remember(น่าจดจำ)
1.Communication: communicate between audience and designer Show ของ: ของทั่วไป เทคโนโลยีต่างๆ, Show สมอง
2.Motivate: แบบสนุก, ได้ค้นหา, มีส่วนร่วม(participate)
3.Sharing: ไม่เน้นอ่าน, ไม่เหมือนท่องเน็ท, สัมผัสได้ที่นี่เท่านั้น
Design and Development Process

1.Conceptual framework: what kind of museum is it, who is your audience, what kind of media, exhibition concept, topic of exhibition, visitor flow, sketches
2.Conceptual design: project administration, story-line development(workshop) to understand the topic, design brief, visitor flow, conceptual floor plan layout, preliminary design similar to prototype
3.Developed design: …..coming soon